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Laughing in the Face of Slaanesh

 
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Andy "WildcardUKFRA
Membership Secretary


Joined: 02 Feb 2008
Posts: 182
Location: Lincoln, England

PostPosted: Tue Feb 05, 2008 1:38 am    Post subject: Laughing in the Face of Slaanesh Reply with quote

I've just created a list for Eldar and it's just dawned on me that it's quite interesting.

Acording to the History of 40,000 Eldar created Slaanesh due to their self indulgence and hedonism (darn an ism.....drat), now Slaanesh's sacred number is 6 so with that in mind how spooky is this:-

1,500pts Eldar

HQ
1 Farseer
5 Warlocks
(6 Models....ooh er)

Troops
5 Dire Avengers
1 Dire Avenger Exarch
(6 Models.....crikey)

5 Dire Avengers
1 Dire Avenger Exarch
(6 Models.....blimey)

Elites
5 Fire Dragons
1 Fire Dragon Exarch
(6 Models.....crumbs)

5 Fire Dragons
1 Fire Dragon Exarch
(6 Models.....do do do do do do do do)

o.k. yes there are also 2 Wave Serpents (For the Dire Avengers) and 3 Falcons (for the Fire Dragons and Farseer & Warlocks)

but it's just so creepy I'm sure I could make it 6 Units, with 6 vehicles with 2,000pts

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Andy Dodd
Master of the Deathwing, Archon of The Eternal Woe Kabal (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)

Growing Old is Compulsory, Growing Up is Optional
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Periculosus
Club Treasurer


Joined: 03 Feb 2008
Posts: 586
Location: Sheffield

PostPosted: Tue Feb 05, 2008 8:06 am    Post subject: Reply with quote

I'd give the dragons the Wave Serpents and the Avengers the Falcons.

The theme is a nice one, with some good opportunities for conversion and interesting paint jobs. I can envisage some Wave Serpents looking like dragons.

These could be Eldar at the time of the fall caught in a temporal vortex and deposited in present day.

And it might even do well on the battlefield.
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Andy "WildcardUKFRA
Membership Secretary


Joined: 02 Feb 2008
Posts: 182
Location: Lincoln, England

PostPosted: Tue Feb 05, 2008 11:02 am    Post subject: Reply with quote

I already have the modles for it, I was making the list round what I had.

Can I ask your reasons why the switch with the Wave Serpents and Falcons

I've found that the Falcons they are very resilient at not getting shot down so the Fire Dragons go in them to get up close to enemy tanks.

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Andy Dodd
Master of the Deathwing, Archon of The Eternal Woe Kabal (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)

Growing Old is Compulsory, Growing Up is Optional
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Lee
Orc Boy


Joined: 04 Feb 2008
Posts: 145

PostPosted: Tue Feb 05, 2008 12:10 pm    Post subject: Reply with quote

Does everybody play 2k points nowadays? or is it still UK tournament standard 1500 ponts?

List looks good, im not and never have been a fan of dire avengers, don't you still have thse banshee's? hell ANYTHING would be better than Dire Avengers Smile

Lee
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Andy "WildcardUKFRA
Membership Secretary


Joined: 02 Feb 2008
Posts: 182
Location: Lincoln, England

PostPosted: Tue Feb 05, 2008 1:14 pm    Post subject: Reply with quote

The Ammount of Fire power they can churn out nowadays is awesome

don't knock them till youve tried them

Laters

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Andy Dodd
Master of the Deathwing, Archon of The Eternal Woe Kabal (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)

Growing Old is Compulsory, Growing Up is Optional
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allsopp
Ambassador


Joined: 01 Feb 2008
Posts: 125
Location: Lincoln

PostPosted: Tue Feb 05, 2008 4:21 pm    Post subject: Reply with quote

I like the idea behind it andy, like Periculosus states it gives you plenty of opportunity for conversion! I would have to agree with you with the falcons, with the engine upgrades you can get any of your models where ever you need them on the field with minimum on turns! Falcons may be sturdier but with the amount of models you have in this army you seriously need to get them where needed, so serpents are the way to go! I think anyway!

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Periculosus
Club Treasurer


Joined: 03 Feb 2008
Posts: 586
Location: Sheffield

PostPosted: Tue Feb 05, 2008 4:50 pm    Post subject: Reply with quote

The dragons are wanting to be deployed at close range. The Wave Serpents are better at that role than the Falcons, who prefer to hop cover and use long range weapons from long range. The Avengers, if mounted aboard, can be used to attack approaching troops or claiming objectives in the latter stages of the game.
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Andy "WildcardUKFRA
Membership Secretary


Joined: 02 Feb 2008
Posts: 182
Location: Lincoln, England

PostPosted: Wed Feb 06, 2008 5:31 pm    Post subject: Reply with quote

O.k next time I bring them out I'll give it a try, Thanks Pete

Laters

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Andy Dodd
Master of the Deathwing, Archon of The Eternal Woe Kabal (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)

Growing Old is Compulsory, Growing Up is Optional
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Fulgrim
Orc Boy


Joined: 02 Feb 2008
Posts: 101
Location: Ivory Tower

PostPosted: Wed Feb 06, 2008 6:33 pm    Post subject: Reply with quote

Nice list, i like it. Although one piece of handy advice, and i think this is a kinda open secret, there are rumours of a 5th ED 40K later this year, or a "redux", and rumour has it that the rules for Eldar vehicles wil be changed.......not that i listen to gossip or rumour !! but untill then the Eldar vehicles are almost impossible to destroy, so use them while you can !!!
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Andy "WildcardUKFRA
Membership Secretary


Joined: 02 Feb 2008
Posts: 182
Location: Lincoln, England

PostPosted: Wed Feb 06, 2008 8:50 pm    Post subject: Reply with quote

IF the Eldar Vehicles are going to be changed, why have I been informed that ALL Codexes will be useable with the 5th ed rules when they come out, untill then I will stick with the above List idea for a bit of difference away from Hunting Fallen

Laters

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Andy Dodd
Master of the Deathwing, Archon of The Eternal Woe Kabal (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)

Growing Old is Compulsory, Growing Up is Optional
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allsopp
Ambassador


Joined: 01 Feb 2008
Posts: 125
Location: Lincoln

PostPosted: Thu Feb 07, 2008 12:10 am    Post subject: Reply with quote

fulgrim where do you get your information!!!!!!!!!!

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Fulgrim
Orc Boy


Joined: 02 Feb 2008
Posts: 101
Location: Ivory Tower

PostPosted: Thu Feb 07, 2008 12:20 am    Post subject: Reply with quote

A very useful seer in the eye of terror, very cheap and reliable as most seers go............apart for the demands for bunny wabbits as sacrifices. Twisted Evil
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englishdemon
Savage Orc


Joined: 03 Feb 2008
Posts: 261
Location: in the middle at the top

PostPosted: Thu Feb 07, 2008 1:51 am    Post subject: Reply with quote

awww the poor widdle bunny wabbits!!

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willplatten
Archivist


Joined: 01 Feb 2008
Posts: 171
Location: Lincoln, UK

PostPosted: Thu Feb 07, 2008 2:05 pm    Post subject: Reply with quote

The army lists and points will not change when the new 5th edition is released but the way they work will!

Units blocking line of sight including Skimmers, Single damage chart for Vehicles, negative modifiers to combat resolution, being able to "Run" in the shooting phase but you then cannot assault, transports maust deploy with thier assigned unit but from then on can carry anyone. etc...

All these things will change the game balance.....only time will tell what does get released in the new rules and what does not!

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hehehe
+++ Everything you have been told is a lie +++
Inquisitor Vilheim,
1st Order of the Divine Hand
Martyr of Solypsis
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Fulgrim
Orc Boy


Joined: 02 Feb 2008
Posts: 101
Location: Ivory Tower

PostPosted: Thu Feb 07, 2008 2:30 pm    Post subject: Reply with quote

Its nice to see the Inquisition's pre-cogs are working, abit like my seer......only i think its more fun with the wabbits !!!!!!!!! Very Happy
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