Quote:
15 Veterans with 6 Meltas and 3 Plasma guns (this were my best drop troops so now I'm unsure what to do with them now?
20 Grenadiers with 4 plasma guns.
Hmm Grenadiers can also be vets iirc, anyway I wrote a quick list for you it may take 1 or 2 minor conversions, but I know you love converting so you can't moan about that, without further adooo:-
HQ
Command Squad
Master or ordnance, Officer of the Fleet.
Troops
Command platoon
Missile launcher.
Infantry Squad
Missile Launcher.
Infantry squad
Missile Launcher.
10 Veterans
3 Meltaguns, camo cloaks.
10 Veterans
3 Plasmaguns, camo cloaks.
10 Veterans
3 Plasmaguns, camo cloaks.
Fast Attack.
Scout Sentinel
Missile launcher, camo netting.
Scout Sentinel
Missile launcher, camo netting.
Banewolf
Extra armour.
Heavy Support.
Leman Russ Battle Tank
Battlecannon, 3 heavy bolters, Knight Captain Pask(Your Sly Marbo could be him).
Leman Russ Demolisher
Demolisher cannon, heavy bolter, extra armour.
Basilisk
Closed crew compartment.
Sorry I don't have the actual points costs with me, I wrote the list at home and this is going off memory.
Anyways it's Veteran heavy with their Camo cloaks giving you a 3+ cover save on all of the units. Camo netting gives your sentinels a bit of defence the Banewolf with their "on a 2+ you die" flamer is awesome. Pask on that Leman Russ will be rape, 9 hbs shots at bs 4 plus the ordnance will be funny. Maniticores are +++removed by the inquisition+++ imo, I quite like stuff like Medusas personally and the Demolisher is Okay a bit short-ranged so he needs extra armour really.
Take it or leave it, the best I can do with your current models so it won't cost you anymore money and is mildly competitive.
Thanks,
Lee