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Marines built from the starter set

 
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Periculosus
Savage Orc


Joined: 03 Feb 2008
Posts: 276
Location: Sheffield

PostPosted: Wed Jun 25, 2008 2:53 pm    Post subject: Marines built from the starter set Reply with quote

So I'm planning on getting the starter set and swapping out the Orks with Gareth. Then I will paint them up as Mentor Marines and have a small army.

So with having the starter set already, what else is recommended to take them up to 1500 points?

Is 10 terminator marines too many?

Cheers,

Pete
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Andy "WildcardUKFRA
Orc Boy


Joined: 02 Feb 2008
Posts: 102
Location: Lincoln, England

PostPosted: Wed Jun 25, 2008 3:30 pm    Post subject: Reply with quote

10 Terminators isn't enough

Well for me it's not anyway

Viva La Deathwing Very Happy

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Andy Dodd

Hunter of the Fallen, Farseer of the Zi-da'ya (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)
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Periculosus
Savage Orc


Joined: 03 Feb 2008
Posts: 276
Location: Sheffield

PostPosted: Wed Jun 25, 2008 5:00 pm    Post subject: Reply with quote

Is there any distance in, as many dwarf players have done, just using starter sets, begged borrowed (but not stolen) from other people?

Do you need anything other than tactical marines, commanders, terminators and dreadnaughts?

200 posts! And no spam (honest)
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Andy "WildcardUKFRA
Orc Boy


Joined: 02 Feb 2008
Posts: 102
Location: Lincoln, England

PostPosted: Wed Jun 25, 2008 6:49 pm    Post subject: Reply with quote

I think it's all about personal taste, do YOU think you need anything other than Tactical Marines, Commanders, Terminators and Dreadnaughts

Personally with what I've been hering about Tanks being hevely resticted in what it can shoot after it has moved, Dreadnaughts are going to be very useful indeed.

As for the "Distance" in Fantasy Starters vs 40K starters I have an answer to it but it will take ages to type out and explain, so I'll chat with you tomorrow about it


My tuppence worth anyway

Laters

Doddy

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Andy Dodd

Hunter of the Fallen, Farseer of the Zi-da'ya (40,000)
Dreadlord of the Druchii, Runelord of the Frosthold (Fantasy)
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the 1st pip
Club Treasurer


Joined: 02 Feb 2008
Posts: 143

PostPosted: Wed Jun 25, 2008 8:48 pm    Post subject: Reply with quote

While tanks are restricted in what they can fire, they can also put up with a lot more damage, so they useful.

I would therefore suggest a tank with one main gun, such as a Whirlwind or Vindicator.

Land Speeders are also useful, as would maybe an assault squad.
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bubbachop
Gobbo


Joined: 03 Feb 2008
Posts: 74

PostPosted: Wed Jun 25, 2008 9:34 pm    Post subject: Reply with quote

Nobody seems to have noticed that 2 terminator squads and 2 Dreadnoughts is 4 elite choices. 10 terminators is enough. I would recommend holding off on buying any extras until the new Marine Codex comes out later in the year (of course if this is before September then I would just hold fire in general as you will have plenty of time to contemplate the rules).
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englishdemon
Membership Secretary


Joined: 03 Feb 2008
Posts: 127
Location: in the middle at the top

PostPosted: Sat Jun 28, 2008 12:38 pm    Post subject: Reply with quote

you could just have one squad of 10 terminators?

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bubbachop
Gobbo


Joined: 03 Feb 2008
Posts: 74

PostPosted: Sat Jun 28, 2008 10:36 pm    Post subject: Reply with quote

That won't be possible if the new Marine codex is anything like either of the Angels' codices.
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